It's not perfect, but I enjoyed the time I spent playing it. The only positive aspect of this port is that it comes with the Heretek DLC included. I don't recommend this sloppy port unless you've already played Mechanicus on PC, love the game, and want a portable version despite the issues I've mentioned. Naturally the controls can't be customized. If you accidentally try to attack a target that's out of range, your character will instead attack a random target that is in range, potentially wasting valuable CP (action points) or even throwing the mission for you. When selecting a character's weapon or ability, you have to hold the right trigger to navigate the character action menu. You can fix the issue by quitting and restarting the game. These don't make a turn-based game unplayable, but they do make taking your turn very tedious and frustrating. Play for a few hours without quitting and reloading the game, and you'll be fighting against extremely low framerates and stuttering. It starts out okay, but there must be some kind of memory leak, because performance degrades the longer you have the game open. The performance of this port is also problematic. The Switch is capable of better graphics than we see in this port, so I'm guessing the developers just turned off graphical features rather than take the time to optimize for the Switch. This version of the game doesn't look nearly as good. First off, the screenshots on the Nintendo eShop are mostly taken from the PC version, and show visual effects such as dynamic lighting and reflections that aren't actually used in the Switch version. However, this is an inexcusably sloppy cash-grab port. This version of the game doesn't look nearly as I have not experienced any crashes or other bugs. I have not experienced any crashes or other bugs.
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